O MELHOR LADO DA THE FIRST BERSERKER: KHAZAN

O melhor lado da The First Berserker: Khazan

O melhor lado da The First Berserker: Khazan

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The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

O visual do animação 3D pelo visual cel shading implementado utilizando a tecnologia Unreal Engine oferece deslumbrantes cenários de modo a qual ESTES jogadores sintam saiba como se estivessem assistindo a uma animaçãeste.

Acompanho anime desde criancinha e é um sonho realizado trabalhar com duas das superiores paixões da minha vida.

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Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a The First Berserker: Khazan tough time.

Ao dominar as armas e habilidades versáteis por Khazan, os jogadores podem vir a personalizar efetivamente AS SUAS táticas para conquistar muitos ESTILOS de chefes e navegar por cenários do combate variados.

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For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

O Primeiro Berserker: os impressionantes gráficos cel-shaded 3D do Khazan dão vida ao mundo de Arad com o visual vibrante de filmes animados.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

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You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

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